Grade 11 · Christian · NGSS/CCSS-aligned
This is a year of physics that uses algebra, not calculus, to answer a chain of questions: how do things move, why do they move that way, what happens when they crash, where does the energy go, how does energy travel as a wave, what is light, and how does electricity actually work. Along the way your child builds real things, rolling carts, pendulums, circuits from batteries and bulbs, a mousetrap-powered car, and uses those to test predictions they make on paper first. The point isn't memorizing formulas; it's being able to look at a situation nobody has shown them before and reason out what should happen, then check it against what actually does. By June they should be able to explain why a car crumples in a crash, why a circuit with two bulbs behaves differently in series versus parallel, and defend a design choice under pointed follow-up questions.



The whole year, in plain English. Tap any unit to see every skill inside, nothing is hidden.
This unit is about building a precise way to talk about motion, position, velocity, acceleration, and vectors, using graphs and real rolling objects, before ever asking why something moves. Think of it as vocabulary-building: every later unit's diagrams and graphs assume your child can read this language fluently.
Given a described scenario (e.g., a person walking on a moving train observed from the platform and from inside the train), state the velocity of the object in each named reference frame and explain why both are correct.
Classify given quantities (e.g., 5 m, 5 m north, 30 mph, 30 mph east, -9.8 m/s^2) as scalar or vector based on whether direction is specified.
Given a position-time graph, determine the sign and relative magnitude of velocity across different segments by computing slope.
Given a position-time graph with curvature, construct the corresponding velocity-time graph, and explain what feature of each graph (slope vs. height) represents velocity in the other.
Distinguish average velocity from instantaneous velocity by computing both from a data table and explaining when they differ.
Execute the constant-acceleration (kinematics) equations to solve for an unknown quantity (position, velocity, acceleration, or time) given the other three, in one-dimensional motion problems.
Given a real-world one-dimensional motion word problem with no explicit labeling of which kinematics equation applies, select and apply the correct equation and justify the choice based on which quantities are known and unknown.
Decompose a projectile's initial velocity vector into independent horizontal and vertical components using right-triangle trigonometry, and explain why horizontal and vertical motion can be analyzed independently.
Given a set of graphed motions (position-time or velocity-time) not seen during instruction, identify which represent physically impossible motion and justify the judgment using vector and rate reasoning rather than formula-matching.
Using position-time data collected from a rolling-ball lab, generate a velocity-time graph and use it to predict the ball's position at a future time beyond the collected data, then evaluate the accuracy of that prediction against a real re-run one week later.
This is where 'how something moves' turns into 'why it moves that way.' Your child will spend real time on free-body diagrams, simple sketches of every force acting on an object, and use Newton's three laws to explain motion instead of just describing it. Most of this unit's difficulty is not the math; it's unlearning a very natural but wrong idea that moving things need a constant push to keep going.
Given a labeled scenario (object at rest, constant velocity, or accelerating), draw a correct free-body diagram showing all forces acting on the object as vectors with appropriate relative lengths and directions.
Explain, using Newton's first law, why an object in motion with no net force continues at constant velocity rather than slowing down on its own.
Predict the outcome of a force scenario that conflicts with impetus reasoning (e.g., a ball leaving a curved tube) and justify the prediction using Newton's first law rather than surface features of the scenario.
Calculate the acceleration, net force, or mass of an object given the other two quantities using F = ma, including cases with multiple forces that must first be combined into a net force.
Explain why doubling the net force on an object doubles its acceleration but doubling its mass at constant force halves its acceleration, using the proportional structure of F = ma rather than only computing numbers.
Identify the Newton's-third-law interaction pair for a given force (e.g., table pushing up on book) and distinguish it from a same-object balanced-force pair that happens to look similar.
Given measured data on force applied and acceleration produced while dragging a household object across an untaught surface, determine the coefficient of kinetic friction and evaluate whether the object's behavior is consistent with the static-then-kinetic friction model.
Distinguish weight from mass by explaining what would happen to each quantity for the same object on the Moon, and generalize the relationship W = mg to a hypothetical planet with a stated gravitational field strength never discussed in class.
Construct a written argument, citing specific evidence from a force scenario, defending a prediction that conflicts with a stated impetus-theory justification offered by a hypothetical student.
This unit is about a rule that holds no matter how violent or gentle a collision is: total momentum before equals total momentum after, as long as nothing outside the system interferes. Your child will derive this themselves from Newton's third law, then test it against real, messy collision data, learning to tell the difference between 'the law failed' and 'my measurement was off.'
Given an object's mass and velocity vector, calculate its momentum and state its direction.
Given force-vs-time data for an interaction, calculate impulse as the area under the curve and relate it to the resulting change in momentum using the impulse-momentum theorem.
Explain why total momentum is conserved in an isolated two-object collision by reasoning from Newton's third law applied over the same time interval.
Given before-and-after velocity data for a two-object collision, determine whether total momentum was conserved within reasonable measurement error and identify plausible sources of any discrepancy.
Distinguish elastic from inelastic collisions by comparing whether total kinetic energy, as well as total momentum, is conserved across the same before/after data set.
Predict, without calculating, whether momentum will be conserved in a described everyday collision scenario the class has not analyzed (e.g., a shopping cart bumping a wall, a meteor striking a planet, a person jumping off a stationary skateboard), and justify the prediction using the definition of an isolated system.
Construct a written argument, using impulse-momentum reasoning and no new numerical calculation, for why increasing the time of a collision (e.g., a crumple zone or airbag) reduces the force experienced without changing the total impulse required.
Given a novel three-object or multi-stage collision/explosion scenario, determine whether treating different subsets of objects as 'the system' changes the conclusion about momentum conservation.
This unit builds a second way of accounting for what happens in a collision or a moving system, energy, and immediately sets it side by side with momentum from Unit 3 so your child has to tell them apart on purpose. They'll work through kinetic energy, potential energy, conservation of energy in ideal setups, and where energy actually goes in real ones (heat, sound, deformation), ending with power.
Given a force applied at an angle to displacement, calculate the work done using W = Fd cos(theta), and correctly identify when work done is zero, positive, or negative.
Calculate kinetic energy and gravitational potential energy for an object given mass, velocity, and/or height, and correctly apply units (Joules) throughout.
Explain why mechanical energy is conserved in an idealized frictionless system but not in a real system, identifying where the 'missing' energy goes.
For a given collision or mechanical scenario, determine whether momentum, mechanical energy, both, or neither is conserved, and justify the determination using the physical conditions of the event (elastic vs. inelastic, presence of external force, presence of dissipation).
Calculate power as the rate of energy transfer or work done over time, and interpret what a given power rating means in terms of energy transferred per second.
Design and carry out a household-materials investigation (ramp-and-cart or pendulum) to test whether height-related potential energy converts to kinetic energy in a pattern consistent with conservation of mechanical energy, and identify sources of measured energy loss.
Given a novel machine or system description not discussed in class (e.g., a roller coaster loop, a bungee jump, a ballistic pendulum), predict and justify which conservation law(s) apply at each stage and identify where energy transformations occur.
Critique a peer's or sample's written justification of which conservation law applies to a given scenario, identifying whether the justification confuses momentum and energy conservation or omits a necessary condition (e.g., ignoring an external force or dissipation).
Interpret a technical text or video (e.g., on regenerative braking or roller coaster engineering) describing an energy transformation process, and synthesize it with the class's conservation-of-energy model to explain the process in the student's own words.
This unit breaks the idea that 'traveling' always means an object changing location. A wave moves energy through a medium while each point in that medium just oscillates in place and ends up back where it started. Your child will build wave vocabulary, amplitude, wavelength, period, frequency, from watching a rope or slinky before ever seeing the formula v = fλ, then use interference to show that two waves can cross each other and keep going unchanged, which is the real evidence that a wave isn't a moving object.
Given a labeled snapshot of a transverse wave, identify and label amplitude, wavelength, crest, and trough.
Classify a given wave demonstration (rope shake, slinky push-pull, sound in air, water ripple) as transverse or longitudinal based on the relationship between particle motion and wave travel direction.
Calculate wave speed, frequency, wavelength, or period given the other two quantities using v = fλ and T = 1/f.
Explain why wave speed is a property of the medium rather than a property of the disturbance producing the wave, citing a specific medium property (tension, density, temperature) as evidence.
Predict the resulting displacement pattern when two wave pulses of given shape and amplitude meet, applying the principle of superposition.
Distinguish constructive from destructive interference in a given two-source scenario and predict resulting amplitude at a point.
Explain, using the motion of one specific labeled point on a medium over one full period, why that point's motion is not the same as the wave's motion.
Given an unfamiliar two-wave scenario (e.g., two speakers producing a quiet spot in a room, described but not previously modeled), infer whether interference is occurring and justify using superposition reasoning.
Design and carry out a measurement procedure using household materials (string/rope or water tray) to determine wavelength and frequency, then calculate and compare predicted vs. measured wave speed.
Compare the mechanism of energy transport by a wave to the mechanism of energy transport by a moving object (from Unit 4), identifying what is conserved and what is transferred in each case.
This unit takes everything just learned about waves and asks: does light follow the same rules? Some things carry over, wavelength, frequency, v=fλ, and one big thing doesn't: light needs no medium at all. Your child will build the electromagnetic spectrum as the same v=fλ relationship at different scales, learn to draw reflection and refraction ray diagrams, and meet the idea of a 'field', a way of describing influence that exists at every point in space, whether or not anything is sitting there to feel it.
Given a wave's frequency and the speed of light in vacuum, calculate its wavelength using v=fλ, and vice versa.
Order a set of electromagnetic waves (radio, microwave, infrared, visible, UV, X-ray, gamma) by increasing frequency and explain that photon energy increases with frequency.
Construct a ray diagram showing an incident ray, normal line, and reflected ray for a plane mirror, correctly applying the law of reflection.
Predict the qualitative direction a ray bends when passing from a faster to a slower optical medium, using the change-in-speed explanation rather than a 'crowding' account.
Compare light and the mechanical waves studied in Unit 5 (water, rope) to determine which properties (wavelength, frequency, v=fλ relationship, transverse oscillation, need for a medium) transfer to light and which do not, citing evidence from the vacuum-jar contrast and reflection lab data.
Explain why a field model (defining a value at every point in space, including points with no object present) resolves the 'action at a distance with nothing there' problem raised by light traveling through a vacuum.
Given a novel scenario (a wave phenomenon not discussed in class, e.g., two flashlight beams crossing in a dark room), predict whether the beams will show interference effects like water waves or pass through unaffected, and justify the prediction using the field model rather than memorized examples.
Given an unfamiliar transparent material's approximate refractive behavior (e.g., a novel gemstone bending light more sharply than glass), infer whether light travels faster or slower in that material than in air, without being told the speed directly.
Distinguish frequency-dependent scattering (why the sky is blue) from wavelength-independent reflection (why a mirror image is not colored) as two different light-matter interactions, given a written explanation containing both phenomena.
Summarize the household ray-diagram lab procedure and results in a lab report that states the measured angle relationship and the predicted image location, with the claim supported by the specific angle measurements collected.
This unit treats circuits as a new home for two ideas your child already trusts: charge in equals charge out, and energy supplied equals energy dissipated. Voltage gets introduced as energy per unit charge, the field idea from Unit 6 made measurable, rather than as a brand-new mystery quantity. Your child builds real circuits with batteries and bulbs before formalizing Ohm's law, then applies everything to a sealed 'mystery box' they have to figure out using only a multimeter.
Given a simple series circuit diagram, a student identifies the direction of conventional current flow and states the value of current at any two points in the loop.
Given a circuit diagram with a battery and one resistor, a student calculates current using V=IR when voltage and resistance are given, and calculates the missing quantity when either of the other two is given instead.
A student compares a series and a parallel circuit built from identical bulbs and batteries and explains why bulb brightness changes differently as bulbs are added to each configuration, referencing current and voltage separately.
A student calculates electrical power dissipated by a resistor using P=IV and, separately, energy delivered over a stated time interval, connecting the result to Unit 4's definition of power as energy transfer per unit time.
Given measurements of total voltage and current for an unknown combination of two resistors, a student infers whether the resistors are arranged in series or in parallel and estimates their individual resistances.
A student draws an analogy between a circuit diagram and a free-body diagram from Unit 2, explaining what each abstracts away from the real system and why both are legitimate models despite the simplification.
Given a sealed mystery box with two external terminals and access only to a multimeter, a student designs a measurement sequence that will determine whether the internal components are in series, parallel, or a combination, and justifies why the sequence is sufficient.
A student explains why doubling the number of identical batteries in series increases the energy delivered per unit charge while doubling identical batteries in parallel does not, without invoking the discredited notion that more batteries simply means more current under all conditions.
No new physics gets taught here. Your child picks (or is assigned) a constrained build, a mousetrap or rubber-band car that has to travel a set distance and stop in a target zone, or a circuit device that has to meet a power/resistance target, and has to figure out, without being told, which tools from the whole year apply. They predict performance on paper first, build it, test it, and use the gap between prediction and reality to figure out whether their physics reasoning or their construction was the problem. They do this twice.
Given a design brief, the student writes measurable criteria (e.g., stopping distance within a marked zone ±5 cm) and lists physical/material constraints (allowed materials, size, cost) separately from criteria.
The student selects which prior-unit model (kinematics, Newton's second law, energy conservation, momentum conservation, or circuit rules) applies to a specific sub-question about their device, and states why the other models do not fit that sub-question.
The student calculates a predicted stopping distance (or predicted circuit power output) for their design using energy-conservation or circuit equations before construction, showing all given values and units.
The student compares predicted performance data against measured test data for two design iterations and identifies specific sources of discrepancy (e.g., friction not modeled, energy lost to sound/heat, measurement error).
Given their own iteration-1 and iteration-2 data, the student explains whether a design failure was caused by an error in physics reasoning (wrong model or wrong equation) or an error in construction (build did not match the modeled assumptions), citing specific data as evidence.
The student redesigns one specific component of their device in response to a diagnosed discrepancy and re-predicts performance using the same model, adjusting at least one input variable.
In their written report, the student cites and correctly applies concepts from at least three prior units (e.g., kinematics prediction, energy-loss accounting, circuit power constraint) to justify their design's physics rationale.
During the oral defense, the student answers a novel 'what if we changed X' question (e.g., doubled the mass, halved the resistance) by reasoning from the underlying model rather than recalling a rehearsed answer, predicting the qualitative direction of the change in outcome.
The student recalls the equation forms for kinetic energy, gravitational potential energy, Newton's second law, and electrical power without reference, in the context of a mixed retrieval warm-up.
From the parent guide
This is a year of physics that uses algebra, not calculus, to answer a chain of questions: how do things move, why do they move that way, what happens when they crash, where does the energy go, how does energy travel as a wave, what is light, and how does electricity actually work. Along the way your child builds real things, rolling carts, pendulums, circuits from batteries and bulbs, a mousetrap-powered car, and uses those to test predictions they make on paper first. The point isn't memorizing formulas; it's being able to look at a situation nobody has shown them before and reason out what should happen, then check it against what actually does. By June they should be able to explain why a car crumples in a crash, why a circuit with two bulbs behaves differently in series versus parallel, and defend a design choice under pointed follow-up questions.
Unit 1 · what to expect
This unit is about building a precise way to talk about motion, position, velocity, acceleration, and vectors, using graphs and real rolling objects, before ever asking why something moves. Think of it as vocabulary-building: every later unit's diagrams and graphs assume your child can read this language fluently.
The full guide covers all 8 units: where kids get stuck, what to say, and how to tell it's working. Included with the course.
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